Hi, I'm Jean Carrieres. Welcome to my profile!
Jean Carrieres's Bio:
Jean Carrieres's Experience:
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Lead Designer at Vircom
1998 - 2002Manage the creation of the GDD (game rules, quest system, content integration) and supervision of the game designers & integrators.
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Senior Editor at Dream Pod 9
August 1994 - August 1998Senior editor for the pen-and-publisher of games such as Heavy Gear, Jovian Chronicles, Tribe 8, etc.
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Employe at Entreprises Francois Lanctot
1992 - 1992 -
Employe at Entreprises Francois Lanctot
1992 - 1992 -
Director QA at Activision
September 2013 -
Senior Producer at Behaviour (formerly A2M)
October 2002Currently in charge of Monkey Quest (AAA MMO using freemium business model) and Star Citizen. Worked on over 25 projects since joining Behaviour, occupying positions ranging from Game Designer to current Senior Producer (incl. Lead Designer, Production Manager, Game Director/Producer). Experience with a broad array of consoles (GBA, NDS, Wii, 3DS, X360, PS3, PC and PC/browser MMO) and game types (platformers, action/adventures, top-down shooters, etc.). Broad range of clients & IP holders. Frequently involved in project pitching/scoping and other bizdev activities. Between 2009 and 2012 (2.5 years), relocated to Santiago studio to help manage the transition after the acquisition of a studio in Chile. Recent & noteworthy projects: * Monkey Quest (AAA browser-based MMO, freemium model) * Ice Age 4 (Wii/NDS/3DS/X360/PS3/PC, 2012) * Voltron (XBLA, 2012) * Ghostbusters (XBLA, 2011) * Doritos Crash Course (XBLA, 2011) * Tetris (PSN, 2011/2012)
Jean Carrieres's Education:
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CEGEP Andre-Grasset
1982 – 1984DEC -
Ecole Secondaire St-Sacrement
1977 – 1982DESConcentration: Pure & Applied Sciences